An Inside Look At Overwatch 2’s Newest Tank Hero, Junker Queen
Junker Queen joins the Overwatch 2 roster as the most recent tank hero with an infinite axe and even larger ideas. As we observed throughout the Wastelander cinematic, the Scrapyard’s sovereign is fierce, resourceful, and no stranger to survival. And now, she’s come to say her rightful throne.
Junker Queen’s playstyle and tools had been constructed from her pre-existing Overwatch lore. The Junkertown map showcases her highly effective, almost brutal, persona, and we would have liked her skills and play mannequin to match that energy. This type of design—creating a persona’s tools to match their established id—is known as top-down design. Junker Queen was in Overwatch’s narrative properly sooner than we had a design for her tools, which meant she had huge neighborhood expectations resting on her stately shoulders. Now, as she steps out of the lore and into the sunshine, let’s leap into the design of her tools and check out how one can anticipate her to play.
Adrenaline Rush and Scattergun
Adrenaline Rush is the cornerstone of Junker Queen’s id as a tank. The passive means heals her from all harm over time dealt by wounds. Many of her skills apply wounds that set off enemies to slowly drain effectively being. This life-steal passive supplies to her survivability and aggression. Pushing the boundaries of brawling, Junker Queen feels additional like a berserker tank whose survivability is immediately linked to what variety of enemies she’s wounding.
All of Junker Queen’s skills encourage her to stand up shut and personal collectively along with her enemies, so we outfitted her with a significant fire that matches her playstyle. Scattergun is a pump-action shotgun with a small unfold that makes it additional scary at fast differ.
Adrenaline Rush and Scattergun enable her to play into enemies whereas giving her the survivability she desires to create house for her workforce and fulfil her tank operate.
Junker Queen’s character has always been depicted with an axe, so that was the beginning line for her design. Carnage consists of an infinite, sweeping swing that wounds all enemies in entrance of her, dealing harm to them over time and activating Adrenaline Rush. Junker Queen refers to her axe as “Carnage,” extra inspiring the importance of this implies in her tools. We thought her axe might work as her main weapon, nonetheless historically, making a melee hero in Overwatch has embrace its private set of challenges. For occasion, Genji’s Dragon Blade was as soon as his main weapon, nonetheless didn’t translate properly in-game; in the long term, it was reworked into the extremely efficient Ultimate players know in the intervening time. We didn’t must take Junker Queen down an equivalent path, so we built-in her axe into this implies.
The distinctive iteration of Carnage let her throw her axe following the preliminary swing sooner than recalling it once more to herself collectively along with her magnetic gauntlet; nonetheless, when utilized, the observe of throwing her axe felt flawed. It led to a rigid playstyle that didn’t allow for utilizing totally different axe-based skills whereas her weapon was out-of-hand, so the throw was swapped to a slash with a wound impression. The concept of throwing and recalling her weapon finally led to her subsequent means: Jagged Blade.
Jagged Blade is Junker Queen’s secondary fire and comes with every energetic and passive skills. The energetic means triggers everytime you press secondary fire, inflicting her to throw the knife in her off-hand. Her knife, which the Queen calls “Gracie,” applies a wound that causes harm over time if she lands a direct hit on an enemy. Her magnetic gauntlet can recall the knife by re-activating secondary fire. Recalling Gracie will pull any enemy that’s been immediately hit, so be cautious of your atmosphere—within the occasion you’re struck by Gracie, you’re heading straight for the Queen.
Jagged Blade isn’t the first time the workforce has experimented with throwing a weapon. When Reinhardt was first prototyped, he was able to throw his hammer into the enemy workforce—a functionality that was cool in concept, nonetheless awkward in observe, requiring him to go resolve up his hammer to defend his workforce any time he threw it. Despite not making it into Reinhardt’s final tools, this prototype means intently impressed Jagged Blade. Throwing a weapon made additional sense for Junker Queen, who possesses a selected magnetic gauntlet that she’s going to use to tug points around her. We didn’t want the gauntlet to make her actually really feel too mage-y or identical to Sigma, who can carry people up and throw them spherical. Instead, Junker Queen makes use of her magnetic powers to handle her axe and knife as a vicious means to serve her brutal ends.
To make her way more intimidating up shut, Jagged Blade’s passive means wounds enemies when using Quick Melee when the knife is in her fingers. These skills that apply wounds all serve her life-leech passive, Adrenaline Rush.
To enhance her tank-iness, Junker Queen is supplied with Commanding Shout, a functionality that heightens her private survivability whereas moreover serving to her teammates around her, rising the effectively being and movement velocity of every herself and any shut by allies.
As the first workforce movement velocity buff since Lúcio, Commanding Shout helps Junker Queen shut the outlet between her and the enemy workforce. Her means to close distance was intentionally designed as a movement velocity buff, considerably than one factor sneaky like a quick dash or teleport, because of this helps reinforce her nature as any person who sprints head first into battle. She brute forces her means via her opposition with a relentless aggression that requires home. It furthers her effectiveness to take price and lead her workforce into battle via tight choke components or to cut off flanking enemies.
Like, Commanding Shout, Junker Queen’s closing means bills her into the fray.
Rampage is Junker Queen’s Ultimate. It bills her forward, grievously wounds enemies, and prevents them from therapeutic. It’s the first means since Ana’s Biotic Grenade to make use of an anti-heal. Paired with Adrenaline Rush, Rampage is definitely certainly one of Junker Queen’s strongest survivability property; it applies a deadly wound to anyone in its path, giving her the potential to revive a significant amount of effectively being with Adrenaline Rush counting on the number of wounds she manages to make use of.
Initially, her Ultimate was a spinning whirlwind-type means, nonetheless we would have liked to incorporate her magnetic gauntlet into her Ultimate means. We didn’t want it to actually really feel elegant or magic-influenced, each, because of it didn’t align properly conceptually with character, so we tried to push her magnetic gauntlet to its limits. Rampage bills her gauntlet and creates a cloud collectively along with her knife and axe around her whereas she bills into the enemy workforce—it’s a present of the raw, visceral power she possesses as Queen.
A model new Queen, born to rule
Junker Queen was constructed for Overwatch 2’s 5v5 collaborating in space. She has an unparalleled means to say home, and she or he is terrifying to care for up shut. She’s brawly, toeing the street of a berserker tank, and we had been cognizant of that on this new tank paradigm. Tanks play additional aggressively in Overwatch 2, and Junker Queen is unquestionably no exception—the reality is, she’d keep in mind herself the rule.
We’re excited to see players Rampage via the upcoming beta with our newest tank!
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